Menudisc example code! |
2 January 2005 |
Starting the new year on the right foot!
The menudisc example code is now available!
Some notes regarding this release:
- There is currently no cursor drawn, just 2 lines that meet where the cursor should be;
- Pressing '1' will activate the first context in the menu tree, '2' will activate the second;
- Code is not necessarily finished, some cleanup or reorganisation may occur later;
- This code is by not meant to be an example in coding style.
- This code has only been tested with Xcode on Mac OS X 10.3.4 upwards.
- A Visual C++.NET project will appear this week.
- Latest versions of all modules released previously on this page are included.
Before downloading the menudisc sample, please make sure you have downloaded TinyXML.
In my example project I had the TinyXML source code in a subdir (TinyXML) in my project
dir and the code included as part of the build, not linked in as a library (lazy, I know).
Please read this page regarding GLUT's
useWorkingDir (mainly for Mac people) before reorganising the project to suit your own style.
Any bugs or code/design issues please email
bugs at happymakinggames.
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